Chapman University’s Dodge College of Film and Media Arts in Orange is setting the standard for 3D Animation technology in schools by making the Xsens MVN Awinda available to students for use in their projects. Digital Applications Specialist, KC Wayland, is a longtime user of Xsens motion capture technology, and helped implement the former version of the hardware just last year. Recently, they decided to upgrade their setup and trade in their MVN for the newest generation. Their decision to pursue the Xsens system over other options was largely driven by the savings in set up and clean up time, which is crucial in an educational environment, as KC explains:
“Time is one of the biggest values. Switching from an optical tracking system that requires massive amounts of data clean-up is often overwhelming and takes an entire semester to teach. Xsens takes only one training session to be able to use it in a fully-functional way. Whether it’s teaching or just demoing the suit, we can show it off with only about 20 minutes of prep, whereas with the optical system, we didn’t do any demos because it was so complicated to set up.”
Lecturer Ruth Daly has incorporated use of the system into her intermediate and advanced animation courses.
“In my classes, students will learn how to edit captured data, polish it and enhance the captured performances. The student is then able to integrate realistic motion into their assignments with proper weight and mechanics of motion. They can concentrate on a character’s performance instead of being bogged down by trying to keyframe difficult technical motions which many of them struggle with.”
Chapman University’s Dodge College of Film and Media Arts is a prime example of how Xsens MVN systems provide a level of flexibility and ease of use that makes them ideal for educational use. Xsens is proud to be a part of their state of the art design space. Using the MVN Awinda, Chapman students are now incorporating clean, production quality data into their projects, truly raising the bar for the future of 3D Character Animation.