Training & Simulation
Tuesday, 03 March 2009VAMPIRE ProjectVAMPIRE, Visual Active Memory Processes and Interactive Retrieval (IST-2001-34401) In traditional computer vision systems, processes for model acquisition and object or event recognition are decoupled in time and control. Coupling both kinds of processes poses to significant ... >> Full Story Sunday, 01 March 2009MVN for VR system integrationMVN for VR system integrationUsing motion capture hardware in VR setups has never been so easy. Thanks to its wearability and its real-time behavior, MVN is the optimal choice for new VR systems. Since MVN is a sensor-suit based motion capture system, which does not require cameras or... >> Full Story Friday, 27 February 2009Dismounted Trainer and the TNO Mission Simulation CentreDismounted Trainer and the TNO Mission Simulation CentreThe dismounted trainer technology of Re-lion allows people to be fully immersed in a virtual environment. For the Dutch research institute TNO this technology is linked with a simulation environment of the Mission Simulation... >> Full Story |








