Entertainment customers


Xsens MVN customers include:

The Third   Floor 20th Century  Fox EA Sports
Sony Pictures Imageworks
ILM
Sony Computer Entertainment
NBC Universal Double Negative Gearbox
Guerrilla Activision
THQ
Valve 2K  Australia EIDOS
Syndicate Blizzard CG Sweden
Lockheed Martin Bigpoint L-3
Insomniac Terminal Reality Xsens customers: Animated Storyboards
CCP Games
Volition Simae Studio
Syndicate ArenaNet Readyatdawn Studios
Humanhead Studios
Nasa
Northrop Grumman
Dassault Systemes Hasbro




Customer Quotes

Games


"With the MVN solution, our new studio is the entire Earth"

PJ Putnam, VP Gearbox Software

The Xsens MVN is used to create animations in games like:
Killzone 2
Brothers in Arms - Hell's Highway
Borderlands.





Films


"This MVN motion capture technology allows for an even greater level of character realism in our previs"
Chris Edwards, CEO The Third Floor

“That Xsens MVN suit is really flexible and affordable so we had one here in several sizes. We would set up sessions where animators could jump in the suit and then capture their performances in 3D. You could block things in so quickly and see it on Paul, and get a choreography that the director could buy off on. Sometimes with video reference it’s harder to imagine a person who looks completely different to Paul working in the scene.”
Anders Beer, Animation Supervisor at Double Negative



Commercials


"The ease of use and flexibility of the Xsens MVN system are in a category of its own..."
Björn Benckert, CEO Syndicate