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GDC 2013


Description

Xsens will be exhibiting at the Game Developers Conference (GDC) at booth #1544. GDC will take place March 27-29 2013 in San Francisco, USA.

Sneak preview completely wireless Xsens MVNw

Join Xsens at GDC for a sneak preview of MVNw their completely wireless, wearable motion capture solution geared at applications that require total freedom of motion, rapid setup and an unlimited volume.

MVNw takes Xsens core inertial motion capture technology and liberates it with a completely wireless solution.

With no wires or cables to inhibit your imagination,
just click the sensors to the wearable straps and start creating!

"Market segments such as education, casual/mobile games and real-time previs can all benefit from the advantages of this release", says Hein Beute, Xsens Product Manager.


If you like to meet one of our coleagues at GDC 2013, let us know:
> Meet Xsens at GDC

Live demos

This year we will have several live demos at our booth. In addition, we will do two joint demos at the Autodesk booth (#1240). We will do live demonstrations of the animation pipeline into Motion Builder and Maya.

Demo schedule
Wednesday - 1:00 PM at Autodesk (#1240)
Thursday - 1:00 PM at Autodesk (#1240)


Technical sessions at GDC 2013:

How To Turn Around Animations Quickly
- joint session with Autodesk
Xsens and Autodesk will give an introduction of the concepts and workflows involved in motion capture for game production. During a live demo of Xsens MVN motion capture we will provide a basic overview of bringing MVN data into Autodesk MotionBuilder.
Wednesday at 9.30 AM - West Hall, room 3024

Cinematic Motion Capture from Film to Casual Games
- joint session with Kaxan Games
The world of 3D character animation is converging. Large Studios are looking for agile, cost effective ways to enhance their character animation capabilities while smaller studios are looking to incorporate cinematic effects into even the most casual productions.

During this session presented by Ruben Olvera Carvajal, Production Coordinator at Kaxan Studios and Hein Beute, Product manager at Xsens will apply the technology behind cinematic character animation to smaller scale animated films and mobile games.
Thursday at 11:30 AM - West Hall, room 3024

About GDC

GDC is the official trade event "by developers for developers" of computer, console, mobile, arcade, online games, and location based entertainment. 
> www.gdconf.com

GDC 2013

Xsens MVNw

Autodesk

Kaxan Games


How To Turn Around Animations Quickly

Xsens and Autodesk will give an introduction of the concepts and workflows involved in motion capture for game production. During a live demo of Xsens MVN motion capture we will provide a basic overview of bringing MVN data into Autodesk MotionBuilder.

Location

San Francisco, CA, USA

Category

Entertainment

News

  • Xsens releases new Development Kit for wireless orientation tracking

    Xsens Press Release

  • Xsens releases new real-time character plug-in for Unity

    Xsens Press Release

  • > Read more news
 

Events

  • Sensor Expo 2013
    Jun 04 2013 - Jun 06 2013

  • ANNECY Festival Mifa 20...
    Jun 10 2013 - Jun 15 2013

  • > All upcoming events
 

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